Forever beta spellbook · Latest tracked build 1.60.1.70009

Druid Spells & Abilities

Explore the Druid spellbook: new abilities, changed mechanics and level-by-level ranks compared with Classic.

53current abilities
3new in snapshot
27changed from Classic
1absent from trainers

Beta data, not live release values. The rank catalogue is based on source snapshot 1.60.1.69893 with official build 1.60.1.70009 deltas annotated where verified, and is not a complete list of all talent, racial, triggered or NPC spells. “Removed” means absent from the referenced trainer spellbook, not necessarily removed from the game. Verify current rank values against Wowhead Forever. Last source build is displayed rather than claiming a live automatic sync.

Build 1.60.1.70009 highlights:Druid Wrath damage ↑; Rejuvenation / Tranquility / Wild Growth can critPaladin Holy Strike: 10 sec cooldown + retuned ranksShaman Lightning Bolt / Lava Burst tuning + totem stacking changesWarrior Slam: 18 sec cooldownFull build changes →
Druid spellbook53 current entries · 3 new · 27 changed
Talent calculator →

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3 matching abilities · Level 60 · Page 1/1

NEWLacerateDruid · Feral CombatRank 3 · Level 58

Rank 1 Level 42

15 Rage · Melee Range · Instant

Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Rank 2 Level 50

15 Rage · Melee Range · Instant

Lacerates the enemy target, making them bleed for 60 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Rank 3 Level 58

15 Rage · Melee Range · Instant

Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

NEWReviveDruid · RestorationRank 5 · Level 60

Rank 1 Level 12

75% of base mana · 30 yd range · 10 sec cast

Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.

Rank 2 Level 24

75% of base mana · 30 yd range · 10 sec cast

Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.

Rank 3 Level 36

75% of base mana · 30 yd range · 10 sec cast

Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.

Rank 4 Level 48

75% of base mana · 30 yd range · 10 sec cast

Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.

Rank 5 Level 60

75% of base mana · 30 yd range · 10 sec cast

Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.

NEWWild GrowthDruid · RestorationRank 3 · Level 60

Talent rank 1

Periodic healing can now critically strike in build 1.60.1.70009.

Rank 2 Level 50

755 Mana · 40 yd range · Instant · 6 sec cooldown

Heals the target and their party for 490 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Rank 3 Level 60

1050 Mana · 40 yd range · Instant · 6 sec cooldown

Heals the target and their party for 679 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Continue exploring

Spells and talents are separate systems: some abilities are trainer spells, others require talent points.

Talent calculators →Racial abilities →Class guides →
Earlier announcements and demo notes

These historic reports may predate the source beta build. Use the spellbook above for rank-by-rank beta reference.

Spellbook snapshot: Forever beta spellbook reference · Build 1.60.1.69893. Verified example spell IDs link to Wowhead Forever. No automatic data sync is implied.

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