Talent replacements + spell tuning
Mangle is now Primal Bite; Primal Fury is now Blood Frenzy. Wrath base damage increased by roughly 50%, and several healing-over-time effects can critically strike.
A practical site-wide summary of the changes that affect our talent calculators, spell database, racials and guides.
Mangle is now Primal Bite; Primal Fury is now Blood Frenzy. Wrath base damage increased by roughly 50%, and several healing-over-time effects can critically strike.
Improved Holy Strike and Crusade are gone from current client talent data. Holy Strike uses a 10 sec cooldown; Holy Power, Sacred Arbiter, Vengeance, Two-Handed Weapon Specialization and Twist of Light were retuned.
Elemental Alacrity moved to row 3, Elemental Fury to row 6, and the Call of Thunder prerequisite chain changed. Lightning Bolt and Lava Burst also received tuning.
Bloodthrill now uses 4/8/12/16/20% proc ranks and only Main Hand melee attacks. Slam has an 18 sec cooldown; Improved Slam reduces it by 1.5/3 sec.
Wake of Fire lasts 30 sec and Hot Streak lasts 20 sec.
Strider Kick now increases movement speed by 30% for 3 sec.
Gnome Eureka! is now a 10% resource-cost reduction; Cultivation gained level requirements; Touch of the Grave no longer triggers from non-damaging spells or breaks crowd control with its damage.
Available for Druid, Mage, Priest, Warrior and Warlock in this beta phase. Blizzard/Wowhead note that additional classes are still to come and spell-rank tracking is not yet supported.
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